AI Insights · Timothy · October 2021
Top 5 Fashion Games in Lebanon Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 fashion games in Lebanon during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 fashion games in Lebanon experienced varying trends in downloads, revenue, and active user metrics. Below is a detailed analysis of their performance, based on data from Sensor Tower.
Hair Challenge, developed by Rollic Games, saw a steady decline in weekly downloads early in the quarter, dropping from approximately 17.4K in late June to around 6.3K by late August. However, a rebound occurred in September, with downloads peaking at about 11.2K by the end of the quarter. Weekly active users followed a similar trend, starting at 64.7K and dipping mid-quarter, before rising again to reach 53.6K in late September. Revenue peaked modestly at $41 in mid-July.
Doll Designer by Lion Studios saw a significant surge in weekly downloads, starting from a mere 50 in early July and skyrocketing to a peak of approximately 13.1K in late August. This was followed by a gradual decline, ending the quarter with about 5.3K downloads. Active users mirrored this trend, peaking at around 20.4K in late August before tapering off to 11.7K by the end of September.
Fashion Show: Dress Up Games, published by Ngoc Pham Thi, maintained relatively stable weekly download numbers throughout the quarter, fluctuating between 4K and 5K. Active users also showed stability, with minor fluctuations around the 8K to 10K range, peaking at 9.2K in late September. The game generated a modest revenue peak of $14 in early July.
Body Race from Gismart experienced a decline in weekly downloads, starting at approximately 6.3K at the end of June and falling to just 267 by the end of September. Active users also saw a significant drop from 19.9K to 4.2K over the same period, reflecting a consistent downward trend.
Project Makeover by Magic Tavern, Inc. displayed a more dynamic performance with downloads fluctuating throughout the quarter. Starting at roughly 3K in late June, downloads peaked at about 4.7K by the end of September. Revenue showed a notable increase, reaching a peak of $765 in early September. Active users remained relatively stable, hovering around the 16K to 19K mark, with a peak of 19.2K in late September.
For further insights and detailed analytics on these and other apps, visit Sensor Tower.